![]() ![]() I came to this conclusion because the graphics crashes when you zoom out in normal mode, not just when launching satellites (going into satellite view). When you zoom out to satellite view (which have no animations that I can tell) the number of units that are visible tends to crash most people's graphics. about how many workers do you have on the map, and how many satellites? My theory is that it is the unit animations (especially # of workers), not the satellites that actually crash the program in the late game. it crashed when there is a lot going on :/ everytime i switch in the orbital view, the game crashed !!! ( Win 7 - DX11 ) Is there a fix for the " Orbital View Crash " in Rising Tide ? Its so ♥♥♥♥♥ annoying when u cant use the satellites in the game. ![]()
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